View Full Version : Axis reinvents itself with AEON

01-25-2005, 12:44 PM
This is my first photoshop ever <IMG NAME="icon" SRC="http://www.germancarfans.com/images/forums/biggrin.gif" BORDER="0"> <p><IMG SRC="http://img164.exs.cx/img164/6141/aeon6fk.jpg" BORDER="0"><p><b>Axis reinvents itself with AEON</b><p>Jan 25 2005 New York, NY For the last seven years, troubled automaker Axis has been hard at work on a turnaround plan, in order to cut costs and return to profitability.<br>The company plans to reinvent itself as a global niche brand taking dead aim at the youth market. <p>The AEON is the first model to be spawned off of the compact RWD platform (Signet). AEON is set to make its worldwide debut at the upcoming Geneva Auto Show in March. Axis is planning an aggressive guerilla marketing campaign to coincide with launch the sedan in various North American metropolitan areas this summer. A subsequent campaign is also in the works for when the sedan goes on sale in Europe and Japan in the fall.<p>In 2003 Axis made a bold decision to move their design headquarters from California to New York City's trendy SOHO district. "We want Axis to be the brand for young people by young people. and this is the best place to study young urbanites as well as all the latest trends." said Takeda Azumi head of research and design at Axis.<p>The AEON is the first model to come charging out of the new studio in SOHO, NY and is designed to be an affordable, performance-oriented sport sedan with the style and personality to match the lifestyles of its young, active target buyers.<p>The AEON boasts compact dimensions and short overhangs and rides on a sport tuned five-link suspension based on a strut arrangement, made entirely of aluminium to reduce weight. The long wheelbase and short overhangs are good for stability at high speed.<p>Power comes from a transversely mounted 3.5l V6 engine boasting 270hp and matted to an automanual transmission. Also available will be an electro-mechanical steering system, a new electronic stability program (ESP), and a new-generation ABS all-disc brake, as well as front and side curtain airbags, all of which will be standard equipment.<p>There are no door handles, The AEON's doors open via a remote smartkey (which doubles as a flash drive). The interior features a push button ignition, sport car inspired four-seat seating arrangement and other interior amenities include; Bluetooth wireless technology, a state of the art JBL sound system and an integrated adapter developed by Apple in order to control your iPod through the existing audio system and multi-function steering wheel. Which means no loss of power. No loss of sound quality. No loss of control. <p>The new Axis AEON will be available for display and test drives beginning in early July at Axis dealers throughout the Metropolitan US and will be available for customer delivery in mid August with an aggressive starting Manufacturers Suggested Retail Price* (MSRP) of $24,900.<br>

01-25-2005, 02:00 PM
I love it although it hasn't got right proportions.

01-25-2005, 03:00 PM
nice idea,<br>whipster got it dead, the proportions are all wrong(wing mirrors,car length, rear door,the windows......)<br>the lighst and the front bumper looks good

01-25-2005, 04:10 PM
very very nice! looks like Mazda RX-8 a bit but I love Mazda RX-8!

01-25-2005, 04:40 PM
that's superb for your first photoshop. i like the design, too. what cars would this compete with? it sounds like a low-priced 3-series/c-class-type car to me. also, if it's RWD, you should make the hood longer.<p>i like that no door handle feature too, overall good job and great press release <IMG NAME="icon" SRC="http://www.germancarfans.com/images/forums/beerchug.gif" BORDER="0">

01-25-2005, 05:37 PM
Thank you guys! <IMG NAME="icon" SRC="http://www.germancarfans.com/images/forums/beigesmilewinkgrin.gif" BORDER="0"> I've spent the last seven days (lol seven years) trying to get this render done in photoshop. here's an early spyshot. <p><IMG SRC="http://img71.exs.cx/img71/1406/render9xr.jpg" BORDER="0"><p>The Aeon is actually benchmarked on the BMW 1 series. and is in direct competition with the entry level 3series/C class/A4 as well as the Volvo S40 R and Acura's TSX A-spec. Keep the comments coming since I am still tweaking the design and will officially launch the Axis brand in March. STAY TUNED! <IMG NAME="icon" SRC="http://www.germancarfans.com/images/forums/driver.gif" BORDER="0"> <BR><BR>
<i>Modified by azumi at 5:08 PM 1/25/2005</i>

01-25-2005, 05:56 PM
Nice photoshop rendering but your perspective and your proportions seem strange. Here take a look at this tutorial <A HREF="http://www.cardesignnews.com/studio/tutorials/040723quick-sketch/index.html" TARGET="_blank">http://www.cardesignnews.com/s....html</A> <p>Here are where the problems are - The rear elipse should be considerably thinner than the front for that angle, not the same thickness as the front. Also the rear wheel looks larger, instead it should be around the same height. There should be almost no space between the rear door and the rear wheel arch at some point in the door line (depending on the shape of the doorline) when you are designing a sedan although there are exceptions for longer wheelbase vehicles. There should be more space between the front door line and the front wheel arch (for the engine and safety reasons). No matter what keep drawing and practicing, good talent comes with time.

02-08-2005, 04:53 PM
I agree with most of the suggestions. Now that you're getting comfortable with Photoshop, you may want to try what I did in order to help you get used to drawing vehicles in the correct proportions...<p>Get an image of a car, something similar in size to what you're thinking of designing. In Photoshop, throw a white layer over the image. Set the layer at an opacity of about 60%. Print it out. There's nothing wrong with your printer. What you've just done is create an inexpensive, reproducable "velum" over the original image. Now, with the original car "underneath" the white layer, sketch in your wheels, body panels, etc...BY HAND. The original car will keep your eye close to the mark as you design the new car. <p>Eventually you won't need the original car images. That is until the day you get hired to work for an aftermarket car parts company and you're suddenly back to drawing spoilers and fender flares over those old "velum" printouts. I do that in order to quickly show the boss what the design will look like. Needless to say, I've got a lot of experience with this. I'll post a few examples soon. <p>Other than all of that, good job. Pay attention to how light falls on existing cars as you see them on the road. Push yourself to use photoshop to shade areas of the car to show curvature and crisp edges. That'll help you understand more complex softwares in the future.

02-08-2005, 08:24 PM
thanks alot for the tips dave, I'm working on a new render and using real images for refference it helps <IMG NAME="icon" SRC="http://images.zeroforum.com/smile/emthup.gif" BORDER="0">